The Phantom Carnival: PowerPoint Escape Room
The Phantom Carnival: PowerPoint Escape Room
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Step right up to The Phantom Carnival — a fully built, story-driven PowerPoint escape room game designed for team building, training events, classrooms, parties, virtual meetings, and group game nights.
Players are trapped inside Grimwald’s haunted Carnival of Wonders and have until midnight to break a 70-year-old curse. Working in teams, they solve 6 puzzle rooms plus the Final Vault, collect 8 mysterious sigils, decode a hidden cipher, and uncover the word that sets the carnival’s lost souls free.
What makes this escape room different
- Hosted PowerPoint experience: run the entire game from one shared screen.
- 7 total rooms: 6 themed puzzle rooms plus the Final Vault.
- 45–60 minute play time: ideal for meetings, training sessions, team events, classrooms, and parties.
- Team-based or cooperative play: use competitive scoring or play together as one group.
- Private answers: teams submit answers without giving them away to everyone else.
- Built-in timers and scoring: first correct team earns the most points, clues can be purchased for a point penalty, and the Final Vault is worth double.
- Story-driven puzzles: logic, sequencing, pattern recognition, deduction, memory, and cipher-solving are woven into the carnival storyline.
- Works in person or virtually: present on a projector or screen, or share the PowerPoint through Zoom or Microsoft Teams.
The 7 rooms
- The Ticket Booth
- The Haunted Carousel
- The Funhouse of Fate
- The Hall of Lost Souls
- The Midnight Ferris Wheel
- The Infernal Roller Coaster
- The Final Vault
What’s included
- Complete PowerPoint escape room game with story slides, puzzles, timers, reveals, and facilitator speaker notes.
- Ringmaster’s Guide PDF with setup instructions, rules, room-by-room answers, clues, facilitation tips, and troubleshooting.
- Printable Soul Fragment Log for teams to record sigils and decode the final mystery.
- Host Answer Key for quick reference during play.
Group size
Designed for 1 or more teams of 2–6 players. Larger groups can simply add more teams.
How it works
Every team sees the same puzzle on screen and works it out privately. Teams signal the Ringmaster when they have an answer. The first correct team earns the highest score, while other correct teams can still score before time expires. Optional clues are available for a point penalty. After each room, teams record a sigil in their Soul Fragment Log, then use the collected symbols to solve the Final Vault.
No escape room setup, props, locks, or physical stations are required. You provide the screen, teams, and a few simple printouts; the PowerPoint handles the story, puzzles, timing, and reveals.
Best for
Corporate team building, workplace training, staff meetings, leadership events, classroom activities, youth groups, family gatherings, game nights, Halloween events, and anyone looking for a ready-to-play digital escape room.
Digital product. Microsoft PowerPoint is required to run the game as designed.
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